Cyberware


“If God did not exist, it would be necessary to invent him.”


Voltaire

The melding of metal and meat, Cyberware is a catch-all term referring to a number of technological augmentations that Edgerunners can put into their body. All cyberware has two things in common – it’s not organic, and it’s expensive as hell. Emerging from the prosthetics and medical implant industry of the late 2010s, cyberware enhancements have revolutionized many sectors of the economy.

Cyberware installation

The key advance was the BrainGate neural interface developed at Brown University in 2009, which enabled direct linking of implants to the brain so that they could be controlled just by thinking about it. Coupled with new nanomaterials and advances in rejection therapy, the first applications were in helping paralyzed people regain mobility or giving an amputee a working limb. But by the end of the following decade the military had built “BrainGate” cybernetics into its super-soldier research alongside nanotech that made a soldier’s blood hyper-oxygenated, or allowed it to clot quicker when wounded. The same technology enabled combat pilots to exert superlative control over their aircraft in combat. In 2035, when the full VR interface was developed, a neural implant was the obvious way to go. In 2041, full “sensie” entertainment packages were designed from the ground up to be interfaced via a neural processor.

From the military and entertainment complexes, cybernetics spread widely for those that could afford them. It’s rare, now, to find a Corporate without a personal computer implant and neural interface jack, and the Cyber Sport Leagues have already completely supplanted ‘normal’ sports. Even a long distance trucker probably “jacks in” to his vehicle rather than manually driving it. The effect on the Security and Military sectors is even more profound – with implanted armor, fire control and HUD eyes, as well as super-fast reflexes, nanotech-augmented healing and synthetic muscle to boost his strength, the average First World corporate solo or army infantryman is a deadly foe. The super-powered aliens and mutants of last-century’s comic books never appeared; we had to invent our own.

The organic counterpart to Cyberware, Wetware is a newer, riskier technology. Wetware isn’t restricted to ordinary gene therapy or in-vitro genetic engineering; instead, it also refers to implantation and direct alteration of specific organs, trading them out for genetically and pharmaceutically enhanced replacements.


Cyberware

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