Bouncebot

Ground Vehicle Stat Block – Textile
table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations |
| 9 | Bouncebot | 1 | +0/0 | 10 | 5 | 0.3 lbs | 0.2 lbs | -7 | None | 0/1 | 60 | $100 | |
Description |
Design Features: |
Portable [-2]; Jump Jets ; Whispercraft ; No Arms [-4]; Crash Resistant ; Advanced Sensors 3 [1.5]; Cargo [0.5]. Total DP: 0. |
Sensor Systems: |
Visual Sensor ; Colorblind [-1]; Audio Sensor . Total Sensor Slots: 5. |
Integrated Equipment: |
Holds 1 Standard Hand Grenade. Total Weight: 0 lbs. |
Attribute Modifiers: |
None. |
Sec. Characteristics: |
None. |
AI: |
Expert System 3 + Maneuver |
Advantages: |
Absolute Direction (Requires Signal, -20%) ; Damage Resistance 2 (Limited, Large-Area Crushing Only, -40%; Doesn’t Stack, -40%) ; Doesn’t Breath ; High Pain Threshold ; Injury Tolerance (No Brain, No Blood) ; Injury Tolerance (Damage Reduction 2; Limited, Large-Area Crushing Damage, -40%) ; Machine ; Payload 10 ; Payload 0 (External, -50%) ; Super Jump 2 (Limited Use, 4 Uses, Slow Recharge, -15%) ; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) . |
Perks: |
Accessory (Computer) . |
Disadvantages: |
Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Maintenance (One Person, Weekly) [-5]; No Legs (Portable) [-30]; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]. |
Quirks: |
Cannot Float [-1]. |
*Skills:* | Stealth DX+2 [8]-10; Observation Per [2]-6; Jump DX+2 [4]-10 |
| *Features:* | Battery (5AA/8 Hours). |
Imp

table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations | Stall |
| | Imp | 1 | +0/0 | 8 | 15 | 0.3 lbs | 0.2 lbs | -7 | None | 0 | 180 | $145 | H | 0 |
Description |
Design Features: |
Flyer ; Whispercraft ; Rotorcraft [-2]; Increased Move (Air) ; No Arms [-4]; Ugly [-1]; Cheap [-1]; Cargo [0.5]. Total DP: 0.5. |
Sensor Systems: |
Visual Sensor ; Colorblind [-1]; Tunnel Vision [-2]; Audio Sensor ; Hard of Hearing [-1]. Total Sensor Slots: 2. |
Integrated Equipment: |
1x Micro-EMP (1d-3cr + Anything electrical (or anyone with the Electrical disadvantage) ina 2yrd radius must make a HT-8 (2) resistance roll or be knocked out of action for seconds equal to the margin of failure.. Total Weight: 0.06 lbs. |
Attribute Modifiers: |
None. |
Sec. Characteristics: |
None. |
AI: |
Expert System 3 + Maneuver |
Advantages: |
Absolute Direction (Requires Signal, -20%) ; Doesn’t Breath ; Flight ; High Pain Threshold ; Injury Tolerance (No Brain, No Blood) ; Machine ; Payload 10 ; Payload 0 (External, -50%) ; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) . |
Perks: |
Accessory (Computer) . |
Disadvantages: |
Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Hard of Hearing [-10]; Maintenance (One Person, Weekly) [-5]; No Legs (Aerial) ; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Tunnel Vision [-30]; Ugly -2 [-8]. |
Quirks: |
Cannot Float [-1]. |
Skills: |
Observation (A) PER -6; Aerobatics (H) DX -10; Stealth (A) DX+1 -11 |
Features: |
Battery (5AA/8 Hours). |
Skeeto

table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations | Stall |
| 9 | Skeeto | 1 | +0/0 | 8 | 10 | 0.02 lbs | None | -8 | None | 0 | 60 | $40.5 | | 0 |
Description |
Design Features: |
Reduced Duration [-1]; Flyer ; No Arms [-4]; Ugly [-1]; Cheap [-1]; Light [0.5]. Total DP: -0.5. |
Sensor Systems: |
Visual Sensor ; Colorblind [-1]; Tunnel Vision [-2]; Audio Sensor ; Hard of Hearing [-1]. Total Sensor Slots: 2. |
Integrated Equipment: |
1x Needle. Total Weight: 0.001 lbs. |
Attribute Modifiers: |
None. |
Sec. Characteristics: |
None. |
AI: |
Expert System 3 + Maneuver |
Advantages: |
Absolute Direction (Requires Signal, -20%) ; Doesn’t Breath ; Flight (Nuisance Effect, Noise and Wind, -10%) ; High Pain Threshold ; Injury Tolerance (No Brain, No Blood) ; Machine ; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) . |
Perks: |
Accessory (Computer) . |
Disadvantages: |
Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Hard of Hearing [-10]; Increased Consumption 1 [-10]; Maintenance (One Person, Weekly) [-5]; No Legs (Aerial) ; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Tunnel Vision [-30]; Ugly -2 [-8]. |
Quirks: |
None. |
Skills: |
Observation (A) PER -6; Aerobatics (H) DX -10; Stealth (A) DX+1 -11 |
Features: |
Battery (2AA/4 Hours). |