Edgerunners
Blue Skimmer Pirate Junkbots
Bouncebot
Ground Vehicle Stat Block – Textile
table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations |
| 9 | Bouncebot | 1 | +0/0 | 10 | 5 | 0.3 lbs | 0.2 lbs | -7 | None | 0/1 | 60 | $100 | |
Bouncebot | 2 Points, $100 | |
Description | ||
Design Features: | Portable [-2]; Jump Jets 2; Whispercraft 1; No Arms [-4]; Crash Resistant 1; Advanced Sensors 3 [1.5]; Cargo [0.5]. Total DP: 0. | |
Sensor Systems: | Visual Sensor 4; Colorblind [-1]; Audio Sensor 2. Total Sensor Slots: 5. | |
Integrated Equipment: | Holds 1 Standard Hand Grenade. Total Weight: 0 lbs. |
Attribute Modifiers: | None. |
Sec. Characteristics: | None. |
AI: | Expert System 3 + Maneuver |
Advantages: | Absolute Direction (Requires Signal, -20%) 4; Damage Resistance 2 (Limited, Large-Area Crushing Only, -40%; Doesn’t Stack, -40%) 2; Doesn’t Breath 20; High Pain Threshold 10; Injury Tolerance (No Brain, No Blood) 35; Injury Tolerance (Damage Reduction 2; Limited, Large-Area Crushing Damage, -40%) 30; Machine 25; Payload 10 10; Payload 0 (External, -50%) 0; Super Jump 2 (Limited Use, 4 Uses, Slow Recharge, -15%) 17; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) 19. |
Perks: | Accessory (Computer) 1. |
Disadvantages: | Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Maintenance (One Person, Weekly) [-5]; No Legs (Portable) [-30]; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]. |
Quirks: | Cannot Float [-1]. |
Imp
table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations | Stall |
| | Imp | 1 | +0/0 | 8 | 15 | 0.3 lbs | 0.2 lbs | -7 | None | 0 | 180 | $145 | H | 0 |
Imp | -25 Points, $145 | |
Description | ||
Design Features: | Flyer 6; Whispercraft 1; Rotorcraft [-2]; Increased Move (Air) 1; No Arms [-4]; Ugly [-1]; Cheap [-1]; Cargo [0.5]. Total DP: 0.5. | |
Sensor Systems: | Visual Sensor 4; Colorblind [-1]; Tunnel Vision [-2]; Audio Sensor 2; Hard of Hearing [-1]. Total Sensor Slots: 2. | |
Integrated Equipment: | 1x Micro-EMP (1d-3cr + Anything electrical (or anyone with the Electrical disadvantage) ina 2yrd radius must make a HT-8 (2) resistance roll or be knocked out of action for seconds equal to the margin of failure.. Total Weight: 0.06 lbs. |
Attribute Modifiers: | None. |
Sec. Characteristics: | None. |
AI: | Expert System 3 + Maneuver |
Advantages: | Absolute Direction (Requires Signal, -20%) 4; Doesn’t Breath 20; Flight 40; High Pain Threshold 10; Injury Tolerance (No Brain, No Blood) 35; Machine 25; Payload 10 10; Payload 0 (External, -50%) 0; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) 19. |
Perks: | Accessory (Computer) 1. |
Disadvantages: | Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Hard of Hearing [-10]; Maintenance (One Person, Weekly) [-5]; No Legs (Aerial) 0; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Tunnel Vision [-30]; Ugly -2 [-8]. |
Quirks: | Cannot Float [-1]. |
Skills: | Observation (A) PER 2-6; Aerobatics (H) DX 4-10; Stealth (A) DX+1 4-11 |
Features: | Battery (5AA/8 Hours). |
Skeeto
table(vehicle-table).
| TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations | Stall |
| 9 | Skeeto | 1 | +0/0 | 8 | 10 | 0.02 lbs | None | -8 | None | 0 | 60 | $40.5 | | 0 |
Skeeto | -48 Points, $40.5 | |
Description | ||
Design Features: | Reduced Duration [-1]; Flyer 6; No Arms [-4]; Ugly [-1]; Cheap [-1]; Light [0.5]. Total DP: -0.5. | |
Sensor Systems: | Visual Sensor 4; Colorblind [-1]; Tunnel Vision [-2]; Audio Sensor 2; Hard of Hearing [-1]. Total Sensor Slots: 2. | |
Integrated Equipment: | 1x Needle. Total Weight: 0.001 lbs. |
Attribute Modifiers: | None. |
Sec. Characteristics: | None. |
AI: | Expert System 3 + Maneuver |
Advantages: | Absolute Direction (Requires Signal, -20%) 4; Doesn’t Breath 20; Flight (Nuisance Effect, Noise and Wind, -10%) 36; High Pain Threshold 10; Injury Tolerance (No Brain, No Blood) 35; Machine 25; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Reduced Range, x1/10, -30%; Cellular, -30%) 19. |
Perks: | Accessory (Computer) 1. |
Disadvantages: | Cannot Wear Armor [-20]; Colorblind [-10]; Electrical [-20]; Hard of Hearing [-10]; Increased Consumption 1 [-10]; Maintenance (One Person, Weekly) [-5]; No Legs (Aerial) 0; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Tunnel Vision [-30]; Ugly -2 [-8]. |
Quirks: | None. |
Skills: | Observation (A) PER 2-6; Aerobatics (H) DX 4-10; Stealth (A) DX+1 4-11 |
Features: | Battery (2AA/4 Hours). |