Edgerunners
Battlesuits and Power Armor
You can find the Armor and Weapons spreadsheet here.
Gentech Caterpillar P-5000 Power Loader
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Cat Powerloader | 618 Points, $20.1K | ||
Description | |||
Design Features: | Cockpit (External) 1; Grabber Hands [-1]; Strong Arms 1; Decreased Move (Ground) [-1]; Heavy [-0.5]; Rugged 1; Strong 2; Clumsy [-1]; Shock Resistant 1; Crash Resistant 1; Armored 1; Ugly [-1]; Poor Sensors 3 [-1.5]. Total DP: 2. | ||
Sensor Systems: | Acute Radiation Detection 2 1. Total Sensor Slots: 1. | ||
Integrated Equipment: | 1x Spotlight w/klaxon. Total Weight: 2 lbs. |
Attribute Modifiers: | ST +40 (Size, -10%) 360; HT +1 10. |
Sec. Characteristics: | None. |
Advantages: | Absolute Direction (Requires Signal, -20%) 4; Acute Radiation Detection 2 4; Arm ST 20 (Two Arms) 72; Compartmentalized Mind (Controls) 25; Damage Resistance 50 (Doesn’t Stack, -40%) 150; Damage Resistance 20 (Limited, Large-Area Crushing Only, -40%; Doesn’t Stack, -40%) 20; Doesn’t Breath 20; High Pain Threshold 10; Injury Tolerance (No Brain, No Blood) 35; Injury Tolerance (Damage Reduction 2; Limited, Large-Area Crushing Damage, -40%) 30; Machine 25; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%) 26. |
Perks: | Accessory (Computer) 1. |
Disadvantages: | Blind [-50]; Cannot Wear Armor [-20]; Deaf [-20]; Electrical [-20]; Ham-Fisted 2 [-10]; Klutz [-5]; Maintenance (One Person, Weekly) [-5]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Ugly -2 [-8]. |
Quirks: | Cannot Float [-1]. |
Features: | Battery (5D/8 Hours); Heavy (1.3 tons). |
TL | Vehicle | ST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ. | DR | Range | Cost | Locations |
10 | Cat Powerloader | 50 | -2/2 | 11 | 3 | 1.3 tons | 0.3 tons | 1 | 1+1 | 50 | 36 | $20.1K | 2AE2L |
A-1 Powered Space Armor
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Options: | Tactical Harness, SSP, BMS, WRS, Space Rated, Provision Dispenser, Exoskeleton, Enhanced Actuators (+2), Enhanced Locomotion 1 |
Suit | |||||||
Type | Locations | DR | Cost | Weight | LC | Notes | |
A-1 Powered Space Armor | Body | 40/20 | $125,000 | 100 | 2 | [3,5] | |
A-1 Gauntlets | Hands | 20 | – | 2 | 2 | 3 | |
A-1 Boots | feet | 20/40 | – | 10 | 2 | 3 | Magnetic Soles, Hiking Support. |
A-1 Helmet | head | 40/30 | – | 10 | 2 | [6,7] | Glare Resistant, Hearing Protection, Infrared Optics, HUD. |
Swinery Type-86 Ultra-heavy Armor
Making no understatement with the term ‘Ultra-Heavy’, the Swinery-86 turns a soldier into a walking tank. While the heavy ceramat plating is will stop most conventional rounds cold, the solid nature of the suit prevents any type pf head mobility – which in theory should be a major disadvantage, but Swinery troops in heavy formation are usually well-drilled in cover tactics to compensate. Almost as impressive as the ultra heavy ceramat plating is the Swinery-86’s powerful actuators and jump-jets, turning the trooper into not only a walking tank, but a tank with super-human strength and amazing rocket-jumps.
Options: | Tactical Harness, SSP, BMS, WRS, Space Rated, Provision Dispenser, Exoskeleton, Enhanced Actuators (+4), Enhanced Locomotion 1 |
Suit | |||||||
Type | Locations | DR | Cost | Weight | LC | Notes | |
Swinery Type-86 Ultra-heavy Armor | Body+head | 50/25 | $280,000 | 100 | 2 | [3,5] | Glare Resistant, Hearing Protection, Infrared Optics, HUD. Injury Tolerance: No Neck, No Peripheral Vision |
Swinery-86 Gauntlets | Hands | 25 | – | 2 | 2 | 3 | |
Swinery-86 Boots | feet | 25/50 | – | 10 | 2 | 3 | Magnetic Soles, Hiking Support. |
Tuphana Tiger Exoskeleton

Suit | |||||||
Type | Locations | DR | Cost | Weight | LC | Notes | |
Tuphana Tiger Exoskeleton | All but head | 16* | 40,000 | 40 | 2 | 1 in 3 chance of hitting exoskeleton frame instead of armor (DR 30, Hardened) | |
Tiger Helmet | head | 40/30 | – | 10 | 2 | [6,7] | Glare Resistant, Hearing Protection, Infrared Optics, HUD. |
Street-Shark Exoskeleton
![]() Soon after Tiger exoskeletons gained popularity, a scaled down version hit the streets – the Street-Shark exoskeleton is a bare-bones power system that is really more of a cybernetic enhancement than a true armor, but it is included on this list as it functions as a black-market exoskeleton in conflicts around the world. | Options: |
Exoskeleton, Tactical Harness, Enhanced Locomotion 1 |
Suit | |||||||
Type | Locations | DR | Cost | Weight | LC | Notes | |
Street-Shark Exoskeleton | Chest + Frame on Arms and Legs | 25 | $52,000 | 55 | 0 | 1 in 3 chance of hitting exoskeleton frame instead of armor (DR 30, Hardened) |
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