Battlesuits and Power Armor
You can find the Armor and Weapons spreadsheet here.
Gentech Caterpillar P-5000 Power Loader
Since it’s introduction, the P-5000 Caterpillar Power-Loader has revolutionized workplace safety and production. The durable frame acts as both a support for the lift system as well as shielding the operator in case of industrial mishap. The P-5000 has been rated at just under 5 tons carrying capacity, though the current safety stands suggest 3. Although it does have rudimentary AI in case of emergencies, the P-5000 is designed to be used by a licensed operator at all times, as the Caterpillar Power-Loader has no audio or visual sensors. The “cockpit” is roomy enough for the operator to wear a full spacesuit, if conditions necessitate, and the rear cargo shelf is often used as a seat for an additional rider, despite OSHA regulations prohibiting it. Power-Loaders are operated with Pilot (Walker) skill or remotely with Electronics Operation (Drones) at -2 under ideal circumstances, and remember that the loader itself has no sensors.
|Cat Powerloader||618 Points, $20.1K|
|Design Features:||Cockpit (External) 1; Grabber Hands [-1]; Strong Arms 1; Decreased Move (Ground) [-1]; Heavy [-0.5]; Rugged 1; Strong 2; Clumsy [-1]; Shock Resistant 1; Crash Resistant 1; Armored 1; Ugly [-1]; Poor Sensors 3 [-1.5]. Total DP: 2.|
|Sensor Systems:||Acute Radiation Detection 2 1. Total Sensor Slots: 1.|
|Integrated Equipment:||1x Spotlight w/klaxon. Total Weight: 2 lbs.|
|Attribute Modifiers:||ST +40 (Size, -10%) 360; HT +1 10.|
|Advantages:||Absolute Direction (Requires Signal, -20%) 4; Acute Radiation Detection 2 4; Arm ST 20 (Two Arms) 72; Compartmentalized Mind (Controls) 25; Damage Resistance 50 (Doesn’t Stack, -40%) 150; Damage Resistance 20 (Limited, Large-Area Crushing Only, -40%; Doesn’t Stack, -40%) 20; Doesn’t Breath 20; High Pain Threshold 10; Injury Tolerance (No Brain, No Blood) 35; Injury Tolerance (Damage Reduction 2; Limited, Large-Area Crushing Damage, -40%) 30; Machine 25; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%) 26.|
|Perks:||Accessory (Computer) 1.|
|Disadvantages:||Blind [-50]; Cannot Wear Armor [-20]; Deaf [-20]; Electrical [-20]; Ham-Fisted 2 [-10]; Klutz [-5]; Maintenance (One Person, Weekly) [-5]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]; Ugly -2 [-8].|
|Quirks:||Cannot Float [-1].|
|Features:||Battery (5D/8 Hours); Heavy (1.3 tons).|
|10||Cat Powerloader||50||-2/2||11||3||1.3 tons||0.3 tons||1||1+1||50||36||$20.1K||2AE2L|
A-1 Powered Space Armor
|The benchmark of powered battle suits, the A-1 Powered Space Armor has set the standard with enhanced strength, speed and combat versitility.||
|Options:||Tactical Harness, SSP, BMS, WRS, Space Rated, Provision Dispenser, Exoskeleton, Enhanced Actuators (+2), Enhanced Locomotion 1|
|A-1 Powered Space Armor||Body||40/20||$125,000||100||2||[3,5]|
|A-1 Boots||feet||20/40||–||10||2||3||Magnetic Soles, Hiking Support.|
|A-1 Helmet||head||40/30||–||10||2||[6,7]||Glare Resistant, Hearing Protection, Infrared Optics, HUD.|
Swinery Type-86 Ultra-heavy Armor
Making no understatement with the term ‘Ultra-Heavy’, the Swinery-86 turns a soldier into a walking tank. While the heavy ceramat plating is will stop most conventional rounds cold, the solid nature of the suit prevents any type pf head mobility – which in theory should be a major disadvantage, but Swinery troops in heavy formation are usually well-drilled in cover tactics to compensate. Almost as impressive as the ultra heavy ceramat plating is the Swinery-86’s powerful actuators and jump-jets, turning the trooper into not only a walking tank, but a tank with super-human strength and amazing rocket-jumps.
|Options:||Tactical Harness, SSP, BMS, WRS, Space Rated, Provision Dispenser, Exoskeleton, Enhanced Actuators (+4), Enhanced Locomotion 1|
|Swinery Type-86 Ultra-heavy Armor||Body+head||50/25||$280,000||100||2||[3,5]||Glare Resistant, Hearing Protection, Infrared Optics, HUD. Injury Tolerance: No Neck, No Peripheral Vision|
|Swinery-86 Boots||feet||25/50||–||10||2||3||Magnetic Soles, Hiking Support.|
Tuphana Tiger Exoskeleton
|Tuphana Tiger Exoskeleton||All but head||16*||40,000||40||2||1 in 3 chance of hitting exoskeleton frame instead of armor (DR 30, Hardened)|
|Tiger Helmet||head||40/30||–||10||2||[6,7]||Glare Resistant, Hearing Protection, Infrared Optics, HUD.|
Soon after Tiger exoskeletons gained popularity, a scaled down version hit the streets – the Street-Shark exoskeleton is a bare-bones power system that is really more of a cybernetic enhancement than a true armor, but it is included on this list as it functions as a black-market exoskeleton in conflicts around the world.
|Exoskeleton, Tactical Harness, Enhanced Locomotion 1|
|Street-Shark Exoskeleton||Chest + Frame on Arms and Legs||25||$52,000||55||0||1 in 3 chance of hitting exoskeleton frame instead of armor (DR 30, Hardened)|
Setting • Characters • Cyberware • Gear • Weapons • Armor • Drugs • Netrunning • Action • Credits